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For a hugely watched television show, Game of Thrones does not shy away from gruesome content. However, one proposed death was considered too graphic and had to be shelved.
Remember our friend/bastard/rapist/dad murderer/brother murderer/flayer/dick cutter-offer/general sociopath Ramsay Bolton?
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Yeah, that dude.
Remember how he died?
Devoured by his own puppies that he purposely starved? Well, that ghastly butchery was actually supposed to be much, much more appalling.
The even more devious and probably more satisfying death was explained by Image Engine visual effects supervisor Mat Krentz:
“They shot the scene with multiple takes. They did a pass of the dog on the green screen, then Ramsay on green screen, and then we also had a background plate, which we put together.” Artists also created a CG jaw for Bolton, and animated it to reveal the flesh ripping between Ramsay’s skin and gums. The effect was too gruesome even by “Thrones” standards, so they pulled it back a bit, using a 2D composite instead.”
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Sounds like a jaw-dropping moment.
Hey Iwan Rheon, what do you think about the writers that scripted that brutal death for Ramsay?
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Like you should talk.
Image Engine, the company that created many of the unbelievable scenes for Season 6 of GoT, were behind many of the season’s 72 on-screen deaths.
“Some shots were really specific, like someone getting their head smashed directly against a wall,” explained composition lead Edwin Holdsworth. “To get the look right for that we filmed real meat being smashed. We used the same technique for shots where one character has their hand pulled apart. The best way to match the level of gore needed was to pull some meat apart, and use that in the comp. It all felt more realistic that way!”
Check out all of Imagine’s wizardry from Season 6 of Game of Thrones.