Call Of Duty: WWII Ditches Create-A-Class System, Introduces New And Realistic Divisions
Call of Duty: WWII is months away from being released but we are getting some interesting info about the highly anticipated game. The most popular facet of Call of Duty is its multiplayer mode and in this version of the game they will ditch the create-a-class system and replace it with a new and more realistic system called “divisions.”
The new division system was revealed in an interview on Playstation Blog with Glen Schofield, co-founder and studio head of Sledgehammer Games, and Michael Condrey, the chief operating and development officer of Sledgehammer Games. It replaces the create-a-class system which has been a part of every Call of Duty multiplayer title since Call of Duty 4: Modern Warfare was released in 2007.
“Divisions fundamentally redefines how players invest in their multiplayer soldier career,” Condrey said in the interview. “Replacing the create-a-class system, players choose from five iconic World War II divisions, each with specific basic combat training, division training, and weapon skills. We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it for themselves.”
Schofield explains that depending on which division a player joins, it will define their playstyle. Maybe you will select from a certain division such as airborne division, armor division, sniper division, and infantry division? It sounds like players will have five unique characters to choose from in multiplayer, compared to previous Call of Duty titles where players could completely customize all of their classes.
Activision and Sledgehammer will formally introduce the division features at E3 2017, which runs from June 13 to June 15, 2017.