10. Yoshi’s Cookie
Sure call it a knock-off of Tetris, but this sweet puzzle game brought more to the mix than stacking up some square blocks. Like Dr. Mario and Tetris, Yoshi's Cookie challenged gamers to sort incoming objects in a static game space. Unlike its predecessors, however, players were challenged to flip lines of cookies both vertically and horizontally to make matching rows – all while contending with incoming cookies from the top and right of the screen. The unique gameplay and flavor of Yoshi’s Cookie mixed with the puzzle mode and storyline really gave it an edge above the rest.
9. Duck Tales
Step aside Mickey; you’re not the only Disney character that can carry a game. Scrooge McDuck handled himself pretty well in the 8-bit adaptation of Duck Tales. The platforming and level design is really what made this game great – gamers could choose the order in which they completed missions. This means they could tackle Scrooge’s treasure-hunting missions in a non-linear fashion and skip right to the final boss. Who doesn’t love making their own rules all the while making the rich richer!
8. Donkey Kong Land
This was one of the few games whose graphics didn’t act like they were running on a Game Boy. Donkey Kong probably didn’t even know he was even ON Game Boy. Realistically, Donkey Kong Land was an original continuation of SNES's Donkey Kong Country. Diddy and Donkey of the Kong clan set off on another island-hopping adventure and they performed just as good as their 16-bit kin. From numerous secret worlds, animal buddies and some trademark platforming, it definitely proved itself admirable.
7. Dr. Mario
Game Boy sure loved its puzzle games, as did gamers, since they were the perfect fit for them. Dr. Mario, a personal fav, may not have been AS addicting as Tetris, but it sure did have its charm. It was released the same time as the NES version and Mario somehow went to Med School, got his MD and fought off viruses the only way he knew how – by color-matching pills. If only the world of medicine were that simple! Even without the color the home version had, the infectious music and puzzle play made it the perfect remedy to kill boredom.
6. Super Mario Land
Nintendo’s favorite plumber definitely holds a special place in gamer’s hearts, since he made it possible for the array of other games on this list to exist. This classic launch is what introduced Mario to the small screen and for most was the first introduction to 8-bit portable gaming.
5. Super Mario Bros. Deluxe
Following its predecessor with color and upgrades, this is hardly a surprising choice. Its new features, modes and two player actions made this 14-year old game seem brand new. Without updating the actual graphics, the original NES look gave the game a certain allure. The only real downside was how tight the camera was pulled in, but there’s only so much Nintendo could do.
4. Kirby’s Dream Land 2
Before anyone realized Kirby was pink, Game Boy introduced us to an adorable little cloud puff in 1992. The game was designed to appeal to a younger audience with simple platforming controls and a playful atmosphere. The game was not only popular for little ones; it became a relaxing adventure for ‘kids’ of ALL ages. But it wasn’t until its sequel in 1995 that Kirby reached his full potential. Dream Land 2 was a much bigger adventure and treated gamers to the best 2D levels Game Boy had to offer. With Kirby’s adorableness and powers, when mixed with the capabilities of the three new animal friends; Rick the Hamster, Coo the Owl, and Kine the Ocean Sunfish – you had quite a variety while fighting your way through 7 worlds.
3. Donkey Kong
A classic, no doubt! It all started with Mario’s original control scheme – He picked up items and enemies, he did back flips, and Mario even climbed ropes and vines just like Donkey Kong Jr. To match those powers, the levels had so many different tricks and ideas that the game stayed amazingly fresh and challenging for the 100 levels it lasted. Once players beat the original 4 stages, the real adventure began. An unending number of puzzle-platforming stages followed, as you chased Donkey Kong through cities, forests and caves.
2. Super Mario Land 2: 6 Golden Coins
This game made sense, unlike the first Super Mario Land. The original had strange sound effects and weird power-ups and enemies. The second version made sense with its cartoony look and different themed worlds.It introduced us to Wario, as the jerk who steals Mario’s castle. When did plumbers own castles? It wasn’t easy, but Mario had to beat some monsters and collect 6 Golden Coins and defeat the enemy. The whole game was brilliant and is still one of the best platformers in gaming history.
This game pretty much helped sell the Game Boy. Remember when you used to get a free game with a new system? Well, a Nintendo exec once said, “If you want to sell this to boys, pack in Mario. If you want to sell it to everyone, pack in Tetris.” This historic puzzle game will always be known as “easy to learn, hard to master.” All you had to do was place the simple shapes in a line to clear it. New players understood it, while addicted players had nightmares about it. Those 5 simple shapes made Game Boy a success from the start.
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