‘Fortnite’ Has Made More Money On iOS Than ‘Clash of Clans,’ ‘Pokemon Go’ and ‘Candy Crush’
Fortnite didn’t have a good debut on iOS, it had a ridiculously amazing debut on iOS. Fortnite arrived on Apple iOS three weeks ago and since then has made an astounding $15 million in worldwide revenue. In the last seven days, Fortnite has made more money from in-app purchases than mobile game behemoths such as Clash of Clans, Candy Crush Saga, and Pokemon Go.
According to a new report from Sensor Tower Store Intelligence, Fortnite Battle Royale really starting killing it on iOS once Epic Games did away with the invite-only to play their mobile version of their hit video game. “The data shows that lifting the invite requirement resulted in a 197 percent, or approximately three times increase in player expenditure on Monday, April 2, versus the $620,000 average across all previous days, totaling more than $1.8 million (nearly Rs. 11.70 crore) for the day.” So the incredible $15 million in 21 days could have been way more if not for the invite-only period. In the first three days of being released, Fortnite made $1.5 million in the iOS store.