The Amount Of Money ‘Fortnite’ Made In The Month Of March Is Utterly Ridiculous

How Much Money Fortnite Made In March

Epic Games


If you are wondering how much money Fortnite made in the month of March, let’s just say Epic Games is pretty much printing money at this point.

When people are ignoring real-life tornados to continue playing the game and college scholarships are being awarded for being a top player, you know Fortnite has firmly ingrained itself into our culture.

Now, with “Season 3” coming to an end (what is with the comets?!), players need not worry about Epic Games not having enough resources to keep adding new goodies to Fortnite for the foreseeable future.

That’s because, as reported by research firm Superdata, Fortnite has quickly become one of the fattest cash cows the video game industry has ever seen.

There’s no other way to say it: the game is a phenomenon. Fortnite generated $223 million across all platforms (console, PC, Mobile) in March, up a whopping 73% from February. Drake, a new season of the Battle Pass, and a John Wick skin all contributed to the massive growth.

Keep in mind, Fortnite is free to play, and it still raked in that much money thanks to its many available microtransactions. It is also now the largest free-to-play console game of all time in revenue generated and monthly active users.

Overall, consumers spent $8.9 billion across all platforms worldwide in March, a two percent increase from $8.7 billion in 2017 for the same month.

In other video game news, Superdata reports…

Far Cry 5 marks a strong return for the franchise. Ubisoft’s Far Cry 5 sold an estimated 2.5 million digital units across console and PC. On console, Far Cry 5’s digital launch was up nearly 500% compared to Far Cry Primal two years ago. This points to not only the underlying health of the Far Cry series, but also to growing digital download rates for AAA console games in 2018.

Sea of Thieves has early success but with a caveat. Sea of Thieves had 1.7 million monthly active users on console and 283,000 on PC during its launch month. However – more than half of these users obtained the game through the limited free trial offered as part of Microsoft’s Xbox Game Pass. This leaves some unanswered questions concerning the long-term success of the title.

Candy Crush hits another multi-year high on mobile. Candy Crush had its most successful month since 2014. King’s flagship mobile title has been showing double-digit year-over-year growth since mid-2017.

Dungeon Fighter Online had the highest revenue of any Free-to-Play PC game in March and Honour of Kings was the top game on mobile.

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Before settling down at BroBible, Douglas Charles, a graduate of the University of Iowa (Go Hawks), owned and operated a wide assortment of websites. He is also one of the few White Sox fans out there and thinks Michael Jordan is, hands down, the GOAT.